AI Insights · Timothy · October 2021
Top 5 Slime Games Performance in Nigeria Q3 2021
Discover the performance of the top 5 slime game apps on a unified platform in Nigeria during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 slime game applications on a unified platform in Nigeria demonstrated varied performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user metrics for these apps.
Fluid Simulation by Pavel Dobryakov showed a significant increase in weekly revenue, peaking at $40 in late August. Weekly downloads saw an upward trend mid-quarter, reaching 597 in the week of August 16, while weekly active users surged from 198 in early August to 930 in late August, before declining to 463 by the end of September.
Magic Slime: Antistress & ASMR from Finger Art Games experienced a steady weekly revenue, peaking at $18 in the final week of September. However, download numbers remained negligible throughout the quarter.
Girls Slime Simulator Games by Time Out Apps Inc had modest weekly revenue, peaking at $5 at the beginning of the quarter and fluctuating between $1 and $4 in the subsequent weeks. Download activity was minimal, with only sporadic downloads recorded.
Goo: Slime simulator, ASMR from Exomind LTD showed minimal revenue, peaking at $2 in mid-August. Weekly downloads were also low, peaking at 5 during the same period.
World of Slime Simulator Games by Solid Apps INC had minimal revenue, with occasional peaks at $1. The app saw a notable spike in downloads in mid-July, reaching 45, but the activity dwindled to zero towards the end of the quarter. Active user numbers peaked at 46 in late July.
For more in-depth insights and additional data, visit Sensor Tower.